Chapter 05: Mayan Mayhem

In this chapter we develop a classic platforming game with an epic boss battle. The focus is on building systems and utilizing reusable scripts to simplify the code and save time. The player will need to defeat a giant machine Boss that will have three distinct weapons: A targeting Gun, Powerful Cannons, a large Laser Cannon. Once the Shields that protect the Boss Core go down, eradicate the brain of the boss.


HTML5 Game Development with GameMaker Cover
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Controls

In the heart of the Mayan temple of light, our explorer has unleashed an ancient terror. In ored to survive you must destroy the Boss!
Movement and Aim: Arrow Keys
Jump: X key
Shoot: Z key

Credits

Design, Art and Code
Jason Lee Elliott

Music
Brian Werst

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