2013: Year in Review

I can’t believe another year has already passed. This post is going to be fairly short as there isn’t a lot to talk about. The vast majority of this year was filled with generic parenting stuff, which can all be summarized with: Woke up, fed Pixel, take to daycare, go to work, come home and feed Pixel, play for hours, then sleep. Obviously there was more variety on the weekends, but the essence is the same. Outside of that, there were a few highlights.

In April my book, HTML5 Game Development with GameMaker, was published. This was super exciting for me as I had spent the majority of the previous eight months staying up late every night writing it. It was incredibly exhausting, but I learned an amazing amount building games, using GameMaker, and how to write effectively. On the negative side of things, I learned that even with several technical editors that basic errors will end up in the book (thank glob for errata), and how fast a book will become out of date. Seriously, GameMaker has made a lot of improvements this year, but it has messed up a lot of the content I wrote. Who knows, maybe it will sell enough to get a second edition.

As for working on games, this year was a good year in the sense that I have finally started building the games I want to be creating, but nothing is anywhere near finished. I only really started working on the games at the end of the summer as it took quite awhile to recover from writing the book and to settle on a concept. I am now in the process of getting back into art as that is what is holding me back the most from being able to get anything done. I have built the majority of the tough tech for more than one game, but it is all using crap temp art. Before I can talk about any of these games I need to make it at least somewhat presentable. Look for some of that early in 2014.

Well, that is about it. I’m busy clearing off my plate for this year and preparing for a much better year in 2014. This coming year’s goal is “finish stuff” as I really need to get some games done. I also have a buttload of half built GameMaker tutorials which I will complete and publish soon.

Happy New Year!

2 thoughts on “2013: Year in Review

  1. I am still at Ai, teaching all types of goodness. I am now more actively making games in my spare time with plans to eventually make that my job 😉

Leave a Reply

This site uses Akismet to reduce spam. Learn how your comment data is processed.